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Old Nov 5, 2013 | 07:14 PM
  #201  
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Originally Posted by weeman84
hmmm, havent heard anything official from microsoft yet regarding no mp3 playback though. Did see them meantion dlna though. Sony streaming has always been quite locked down compared to microsoft though......cinevia for example.

Sony actual come out and said it doesnt support dlna. i did find it strange as most things do nowdays.

The other thing i cant get my head round is how sony were quick to claim " we are a dedicated GAMES console and dont focus on non gaming" yet they seem to be focusing on media now more and more each day. The very thing they slagged microsoft off for..

The more i read storys of both consoles, the more im getting turned off tbh. So much fanboyism, so many petty arguements. My dads better than your dad bollocks.
These two companys are in business to MAKE money, and are each taking as many cheap shots at each other as possible.so many made up stories for each console. xb1 isnt powerful enough,ps4 has overheating problems blah blah blah.... Its really quite sad. You've got every one one and their aunt arguing and defending their brand yet 95% have yet to see any first hand footage or play on one yet. Its really quite odd lol

From what ive see (first hand) i could not see any major difference in performance between consoles. I did not see both consoles run the same game though. What i mean is i didnt look at xb1 games and think "the graphics look much better than ps4" or visa versa. Both consoles had some really good looking games,and some not so good.
As meantioned already i would much rather have a game that runs native 720p, but has loads of things going on on screen and runs a solid 60fps over something that runs 1080p and stutters and screen rips like fuck. Im not claiming ps4 stutters before anyone claims that. I have not seen first hand footage of cod ghosts on ps4.

All sony need to focus on in my eyes is getting online play up to scratch. You can have a game look great but if online gaming is full of lag, booting form games and hosting issues then people wont play. Te more people on line, the better the experience. Sony really need to push for a xbox live experience. They have the raw power, they have the games, they just need the online part now. Only problem being that that is the expensive part. servers are seriously expensive and i just dont think sony has the money to cover it. Hopefully with good sales of hardware,and now income of psn, this should improve.

I have pre ordered the xbox one off of the games i played,the games i liked and the up and coming games i want....Most of my friends have xbox 360's so more than likely will progress onto xb1. Eventually i might get a ps4 too. but for now i can only afford one console.

Both consoles WILL BE AWESOME and will give you many good memorys and awesome times
Could be, a sensible post, from a console gamer!?!?

I think you touch on some very important subjects there. Online being the key. Which Microsoft will deliver on and sony can't as it stands.
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Old Nov 5, 2013 | 07:18 PM
  #202  
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Originally Posted by weeman84
hmmm, havent heard anything official from microsoft yet regarding no mp3 playback though. Did see them meantion dlna though. Sony streaming has always been quite locked down compared to microsoft though......cinevia for example. - It seems like pretty common knowledge now, I only really use my current PS for gaming and bluray so couldn't comment on the streaming side as it's not what I use it for.

Sony actual come out and said it doesnt support dlna. i did find it strange as most things do nowdays. - It was strange as they were the ones that developed it, but again you can see why they wanted to go that way but if there is going to be a backlash then they will just update the system and throw it in

The other thing i cant get my head round is how sony were quick to claim " we are a dedicated GAMES console and dont focus on non gaming" yet they seem to be focusing on media now more and more each day. The very thing they slagged microsoft off for.. - They did go for the dedicated games console I think the spec and ease of use for developers shows this, they obviously underestimated how people wanted to use it though, but it does appear they are putting this right, I don't think you can compare leaving MP3's out etc to what MS were trying to enforce.

The more i read storys of both consoles, the more im getting turned off tbh. So much fanboyism, so many petty arguements. My dads better than your dad bollocks.
These two companys are in business to MAKE money, and are each taking as many cheap shots at each other as possible.so many made up stories for each console. xb1 isnt powerful enough,ps4 has overheating problems blah blah blah.... Its really quite sad. You've got every one one and their aunt arguing and defending their brand yet 95% have yet to see any first hand footage or play on one yet. Its really quite odd lol - usually the same with most things in life, just buy the one you like and enjoy it, brands will always continue to points score and win fans over it's all part of the PR and internet these days.

From what ive see (first hand) i could not see any major difference in performance between consoles. I did not see both consoles run the same game though. What i mean is i didnt look at xb1 games and think "the graphics look much better than ps4" or visa versa. Both consoles had some really good looking games,and some not so good.
As meantioned already i would much rather have a game that runs native 720p, but has loads of things going on on screen and runs a solid 60fps over something that runs 1080p and stutters and screen rips like fuck. Im not claiming ps4 stutters before anyone claims that. I have not seen first hand footage of cod ghosts on ps4. - I haven't seen one yet or played one, but there certainly is a major difference as the resolution[s] are showing us, BF4 is running 50% more pixels and 30% better frame rate IMO that is major.

All sony need to focus on in my eyes is getting online play up to scratch. You can have a game look great but if online gaming is full of lag, booting form games and hosting issues then people wont play. Te more people on line, the better the experience. Sony really need to push for a xbox live experience. They have the raw power, they have the games, they just need the online part now. Only problem being that that is the expensive part. servers are seriously expensive and i just dont think sony has the money to cover it. Hopefully with good sales of hardware,and now income of psn, this should improve. - I have never had a problem with the playstation online, but it does seem that the XBL live had the advantage here, I'm sure Sony were aware of this and hopefully it will have improved, hopefully MS will have sorted there issues with the XB1 and Live in time for launch as well.

I have pre ordered the xbox one off of the games i played,the games i liked and the up and coming games i want....Most of my friends have xbox 360's so more than likely will progress onto xb1. Eventually i might get a ps4 too. but for now i can only afford one console.

Both consoles WILL BE AWESOME and will give you many good memorys and awesome times - I'm sure they will be, for me it was an easy choice as well, all my friends and family are on PS so a better spec'ed gaming machine for less money was a no brainer.
All said and done, the days off are booked and ready to be a g33k
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Old Nov 5, 2013 | 08:36 PM
  #203  
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http://metro.co.uk/2013/11/05/call-o...about-4173810/

GC: So, just finally, I have to ask: why does the PlayStation 4 version look so much better than the Xbox One? Is the resolution really the only difference?

MR: [laughs] Yep, it’s the only difference. The TVs are different on some of them, but… they both have their different rendering engines but they’re as close as possible. It really comes down to resolution. Xbox is upscaled 720, it’s outputting at 1080p but it’s upscaled from 720. Whereas PlayStation 4 is native 1080p. So that’s really the only graphical difference. But it is enough. Some people here are saying they don’t really notice a difference…

GC: Was that the guy with the white stick?

MR: [laugh] But yeah, the PS4 looks really good.

GC: Is the PC version still better?

MR: There’s actually some features that we’ve added to the PC that are definitively not on any other generation. We worked with Nvidia a lot with this, but we have a different form of anti-aliasing that’s really new and advanced – that isn’t on current or next gen. We have a fur shader on the dog and on the wolves, they actually have a moving fur shader that works really well, for PC. And the third one, which I think is one of the coolest ones, is we’re using Nvidia’s APEX Turbulence tech to have smoke that actually wisps and waves and moves out of the way of objects.

GC: So is that something the new consoles can’t do or you just didn’t have time to implement it?

MR: No, it’s… well, you can do almost anything, almost. Tessellation can’t be done on current gen for the most part, because it’s a DirectX 11 feature, but we could still do it but you’d get a frame rate of 2. So that really becomes the reason we do everything: the reason the Xbox One is 720, the reason the PlayStation 4 is 1080 is we’re trying to make the game look as good as it possible can and making sure we maintain our 60 frames per second.

We maintain the latency and the speed and the things that people actually care about. Even if they won’t admit it, the thing that makes Call Of Duty popular is how it feels, because of those priorities.

GC: So the obvious assumption from all this is that the PlayStation 4 is definitely more powerful than the Xbox One, is that true?

MR: [acting very embarrassed] I can’t answer that.

GC: You can’t answer it on a technical level or because you’re being diplomatic?

MR: Can’t answer that.

GC: You can’t say whether you’re avoiding the question for diplomatic reasons?

MR: [embarrassed] I just can’t say anything…

[Even the attending PR guy is looking embarrassed by this point]

PR guy: It’s very hard for us to be…

GC: Are the console manufacturers leaning on you to avoid these sort of questions?

MR: [unsure - speaking to PR guy] I don’t know if that…

MR: [even more embarrassed to us] Yeah, there’s things that we… We sign NDAs with the first parties [i.e. Microsoft and Sony - GC] and there are things that we’re not allowed to talk about.

GC: So when John Carmack and Shinji Mikami say the Xbox One and PlayStation 4 are almost identical, is that something you could agree with?

MR: Hmm… I would say that’s a bit inaccurate but I wouldn’t be able to tell you any detail of why that’s inaccurate.

GC: For diplomatic reasons?

MR: Yes.

GC: Okay, that’s fine. I think we can all read between those lines. But that’s absurd, how can they not except any journalist, any reasonable journalist, not to ask that question? It’s what everyone wants to know.

MR: [still feeling very awkward] The key thing is we try to focus people away from that sort of thing and try to focus them on the fact that the game is fun no matter what platform it’s on.

GC: Do you think with the next game you make there will there be such an obvious disparity between the two formats?

MR: Unknown… But over time… If you look at Call Of Duty 2 compared to COD 4 there’s a massive graphic difference, they look very different. So I think we’ll get better, yes.

GC: But will that same proportional gap always be there?

MR: Don’t know. Until we get there I honestly don’t know. To be not diplomatic or anything [laughs] we really don’t know. We’ve done as much as we can in the time we have to get where we’re at. Will they close the gap? Will they go off in the opposite direction? Who knows? But for this game it is what it is.

GC: Do you think everyone else will have these same problems? All these other cross-generational games that are out at launch?

MR: Well, I think they’ve already said they are haven’t they? Battlefield 4 is 720 on Xbox One and I think 900 on PS4? Titanfall has said they’re 720… So we’re not the first to say we’re 720 on the Xbox One.

GC: No, no. So they’re all obviously hitting the same wall.

MR: Yeah, so you’re reading that correctly in that it’s not specifically us doing something villainous. It’s a thing where all of us have to work at getting better at developing for both consoles. And that’s the fun part. I always use the analogy that the first game on a new console is always like an awkward first date, but once you know a lot more about each other it’s a lot better.
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Old Nov 5, 2013 | 08:38 PM
  #204  
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Originally Posted by Chopshop85
Could be, a sensible post, from a console gamer!?!?

I think you touch on some very important subjects there. Online being the key. Which Microsoft will deliver on and sony can't as it stands.

lol yes i am a console gamer. I hate keep having to piss about with my car, so the last thing i want to do is keep pissing around and upgrading a pc lol
Im happy to put a disc in and press start lol

I get that so far,sony havent delivered online to a great standard......But, with the extra cash flow of psn now, that will/should improve hopefully. Just that they have alot of catching up to do.. In time, i would probably get a ps4, only thing being i only really like first person shooters and racing games. xbox always seemed to be in front for these.....i guess partially for the multi player experience......
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Old Nov 5, 2013 | 08:47 PM
  #205  
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danneth, im sorry but if it was other developers saying that then i would be interested in their opinions. I honestly dont think the bloke has a fucking clue what he is on about.I dont think he knows what he is doing. He is using a fucking 10 year old engine, and even he "wasnt sure" if xbox one ghost could be 1080p in the future via a patch....lol. Of course it cant,yet he wasnt sure......... The game pushes NO Boundaries and even on pc it looks shite. Bf4 and this are in such a different league visually. Even killzone. They can get that running 60fps @ 1080p yet cod ghosts appears to drop quite badly and stutter on ps4!!!! Shut the fuck up mark ruben...your a tit who is just trying to get the game in as many headlines as possible to cover up the fact its mw3.5.
I just had a go on my mrs ghost and its mw again,mixed with a bit of black ops. He must of taken advice from apple the way they repackage the same shit lol
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Old Nov 5, 2013 | 09:02 PM
  #206  
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Originally Posted by weeman84
danneth, im sorry but if it was other developers saying that then i would be interested in their opinions. I honestly dont think the bloke has a fucking clue what he is on about.I dont think he knows what he is doing. He is using a fucking 10 year old engine, and even he "wasnt sure" if xbox one ghost could be 1080p in the future via a patch....lol. Of course it cant,yet he wasnt sure......... The game pushes NO Boundaries and even on pc it looks shite. Bf4 and this are in such a different league visually. Even killzone. They can get that running 60fps @ 1080p yet cod ghosts appears to drop quite badly and stutter on ps4!!!! Shut the fuck up mark ruben...your a tit who is just trying to get the game in as many headlines as possible to cover up the fact its mw3.5.
I just had a go on my mrs ghost and its mw again,mixed with a bit of black ops. He must of taken advice from apple the way they repackage the same shit lol
Honest I'm with you on most of it, but it's nice to know about what he says about not being able to say certain things it's quite clear for everyone what he's getting at.

Also Killzone doesn't run at 60fps, runs between 30-60fps
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Old Nov 5, 2013 | 09:20 PM
  #207  
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Yeah what microsoft was trying to enforce was bad...in a way, because it wasnt set out right, but digital has lots of advantages. The only thing i honestly dislike with digital is your then forced to pay top price. Even on xbox live,the digital copys are alot more than the price in shops. Its the wrong way round.lol .There is no costs fot them at all when on a server. Pure profit,yet they charge the earth. now, if they said its going all digital, and games will cost a maximum of Ł15-20 .......people wouldnt turn on the plans.The whole family share thing sounded great. I wasnt fussed about always online as i always play online. BUT, there needed to be something inplace so that it wouldnt be useless if not plugged in for say....two weeks. They just didnt get their shit together properly before announcing it. Too rushed with not enough thought.

As for sony, everyone seems to think thier innocent. Trust me, they had similar plans, they planned on bundling it with the camera. But they played a good pr game, let microsoft announce first,saw the reaction and changed everything last minute. Scrapped the camera to drop the price( but in doing so deemed the controller tracking light thing useless ) and dropped the drm. The rumours before either console were announced was they would both have drm.
No one would disagree the ps4 raw power is better, But, the xbox is built with multi tasking in mind. The ps3 was more powerful,yet some games looked better on xbox. some are reporting that bf4 looks better on xb1 than ps4. Tbh i couldnt really tell much difference and the comparisons on youtube werent fair as the clip of xb1 was missing shading elements that have since been added apparently.. Also it is now the kinect that sets the two apart. Being every xb1 is bundled with one, developers ARE using it. Infact most of them are coming up with cool ways to incorporate it. Dont get me wrong, i dont want to dance like a fairy infront of the tv, but stuff like leaning, face tracking shouting commands sound great.

Thats one of the problems with these cross platform games.....theres Sooooo much money involved the developers try to sit on the fence trying not to upset sony or microsoft.. Youve got the tit mark ruben leaving bread crumbs but wont spit it out, then you've got people asking dice how they are incorporating kinect into bf4. They try to dodge the question even though its come out that head tracking, leaning and commands have been incorporated into the xb1 version.They dont want to say anything though as it would set it apart from the ps4 version.

The day one release games would be finished a while ago so all they would be doing is tweeking them so they could even look better by the time they are in our hands.

90% of what we read is chinese wispers and geeks getting upset and ranting. wait till we see the final products as im sure no one will be disapointed in what they have bought.

oh, and ive booked a few days off too lol That must make me a geek too.........( a normal geek though) lol
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Old Nov 5, 2013 | 09:23 PM
  #208  
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Originally Posted by danneth
Honest I'm with you on most of it, but it's nice to know about what he says about not being able to say certain things it's quite clear for everyone what he's getting at.

Also Killzone doesn't run at 60fps, runs between 30-60fps
I thought i read it plays 60fps on multiplayer???

It is a shame they have to keep their mouths shut, but they dont get paid if they tell the truth unfortunately. Give it a few months when sales tail off and it will all come out lol.

Last edited by weeman84; Nov 5, 2013 at 09:25 PM.
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Old Nov 5, 2013 | 09:28 PM
  #209  
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sorry for the essays. once my fingers start they cant stop.ha ha
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Old Nov 5, 2013 | 10:02 PM
  #210  
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I have a whole week booked off
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Old Nov 5, 2013 | 10:12 PM
  #211  
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i tried......lol
The xb1 is released on thursday at midnight but i couldnt get the friday off as someone else had already booked it!!!!! so i sulked and booked the monday after to thursday lol

So im going to have to go to work for a whole day before i can play it, and then my kids will be over on that friday night......so will have to share it
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Old Nov 5, 2013 | 11:16 PM
  #212  
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"There’s actually some features that we’ve added to the PC that are definitively not on any other generation. We worked with Nvidia a lot with this, but we have a different form of anti-aliasing that’s really new and advanced – that isn’t on current or next gen. We have a fur shader on the dog and on the wolves, they actually have a moving fur shader that works really well, for PC. And the third one, which I think is one of the coolest ones, is we’re using Nvidia’s APEX Turbulence tech to have smoke that actually wisps and waves and moves out of the way of objects."

PC Master Race wins again!
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Old Nov 6, 2013 | 09:39 AM
  #213  
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Wow...sounds amazing lol
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Old Nov 6, 2013 | 10:04 AM
  #214  
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Originally Posted by Chopshop85
"There’s actually some features that we’ve added to the PC that are definitively not on any other generation. We worked with Nvidia a lot with this, but we have a different form of anti-aliasing that’s really new and advanced – that isn’t on current or next gen. We have a fur shader on the dog and on the wolves, they actually have a moving fur shader that works really well, for PC. And the third one, which I think is one of the coolest ones, is we’re using Nvidia’s APEX Turbulence tech to have smoke that actually wisps and waves and moves out of the way of objects."

PC Master Race wins again!
A machine costing 2/3 x the amount of a PS4 will always produce better graphics though, it's just a shame we never see them testing them on a machine that costs the same so we can see the real difference.
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Old Nov 6, 2013 | 12:59 PM
  #215  
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Originally Posted by danneth
A machine costing 2/3 x the amount of a PS4 will always produce better graphics though, it's just a shame we never see them testing them on a machine that costs the same so we can see the real difference.
Not necessarily true. Saw a side by side of BF4 on ps4 vs pc on youtube, with them looking exactly the same. The PC settings on bf4 were all medium @ 900p with no AA.

He then built a virtual rig that could play those setting at 60fps+ and it cost $400.

Obviously this is only one game and the console will usually always be a cheaper option due to the fact its pre-built and sony are taking a Ł200 hit on each one.

It also depends where you live. In Brazil for example a ps4 will be retailing at Ł1150!!!

Last edited by Chopshop85; Nov 6, 2013 at 06:16 PM.
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Old Nov 6, 2013 | 07:45 PM
  #216  
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Originally Posted by Chopshop85
Not necessarily true. Saw a side by side of BF4 on ps4 vs pc on youtube, with them looking exactly the same. The PC settings on bf4 were all medium @ 900p with no AA.

He then built a virtual rig that could play those setting at 60fps+ and it cost $400.

Obviously this is only one game and the console will usually always be a cheaper option due to the fact its pre-built and sony are taking a Ł200 hit on each one.

It also depends where you live. In Brazil for example a ps4 will be retailing at Ł1150!!!

It's already been done by a few reviews/websites saying you need at least a Ł700-800 + to have similar results, I thought Sony said that the damage was $60 which would be made up by one game and PSN


anyway

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Old Nov 7, 2013 | 04:26 PM
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http://www.wired.com/gamelife/2013/1...eardown-video/
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Old Nov 8, 2013 | 11:57 AM
  #218  
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Dead rising 3 confirmed to be locked at 30fps @ 720p... Next gen my arse.

http://uk.ign.com/articles/2013/11/0...mes-per-second
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Old Nov 8, 2013 | 12:59 PM
  #219  
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this is a good watch full of information



18 mins for forza fans

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Old Nov 8, 2013 | 01:24 PM
  #220  
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Originally Posted by Chopshop85
Dead rising 3 confirmed to be locked at 30fps @ 720p... Next gen my arse.

http://uk.ign.com/articles/2013/11/0...mes-per-second
Yet it wasn't long ago and it was running 70fps @ 1080p lol on yeah I forget that was a pc the games was running on to show off xbox one games off lmfao, Both ps4 and xbone won't run at there claims and xbox 360 rarely beats hand held consoles (a lot of multi platform games run better on a psp vita than the 360 lol in fact I can think of two games that ran better on a ps2 than a 360 lol)
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Old Nov 8, 2013 | 02:18 PM
  #221  
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nawJGNo.jpg

PS4 players should check out warframe, blacklight and warthunder. Free to play and they are all pretty good.

Last edited by Chopshop85; Nov 8, 2013 at 02:23 PM.
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Old Nov 8, 2013 | 02:54 PM
  #222  
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OH let's not forget if you buy a xbox one and don't have Internet your fucked lol, there's an update day one and your console won't play games or doing anything without it lmfao.
hope you in joy your Ł400 paperweight lol.
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Old Nov 8, 2013 | 03:54 PM
  #223  
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Originally Posted by Straight_4_N/a
OH let's not forget if you buy a xbox one and don't have Internet your fucked lol, there's an update day one and your console won't play games or doing anything without it lmfao.
hope you in joy your Ł400 paperweight lol.
If you happen to live in the 1950's, then you'll find neither console will work.
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Old Nov 8, 2013 | 05:28 PM
  #224  
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Why are there always bloody fanboys giving it large! Anyone who is gettin a next gen console can buy whatever they like if not both! Why is it always xbone crap/ps4 shit! Who cares, buy what you prefer! Just don't give it large about raw power, ps4 more than Xbox, blah blah blah. Ps3 is more powerful than 360 yet graphic differences are minor! I expect similar of new machines too. rant over.
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Old Nov 8, 2013 | 05:36 PM
  #225  
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Originally Posted by Lee Grout
Why are there always bloody fanboys giving it large! Anyone who is gettin a next gen console can buy whatever they like if not both! Why is it always xbone crap/ps4 shit! Who cares, buy what you prefer! Just don't give it large about raw power, ps4 more than Xbox, blah blah blah. Ps3 is more powerful than 360 yet graphic differences are minor! I expect similar of new machines too. rant over.
That's because the PS3 was hard to develop for so the extra power was wasted, this time it's abit different

anyway


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Old Nov 8, 2013 | 05:57 PM
  #226  
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Some people just seem to care about no's. Oh no its not running TRUE 1080p, its not 60 fps. Looking at YouTube vids the picture of these new games look amazing regardless of the framerate or screen resolution. Some people are more worried about the numbers on the side of the box rather than what the game ACTUALLY looks like lol.
Personally im really looking forward to this new gen, for how the games look and more importantly, how they play!

Last edited by Lee Grout; Nov 8, 2013 at 06:07 PM.
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Old Nov 8, 2013 | 11:17 PM
  #227  
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Originally Posted by Straight_4_N/a
OH let's not forget if you buy a xbox one and don't have Internet your fucked lol, there's an update day one and your console won't play games or doing anything without it lmfao.
hope you in joy your Ł400 paperweight lol.
Errm think you will find the ps4 needs updating too as hardly any functions will work....
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Old Nov 9, 2013 | 02:19 PM
  #228  
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Originally Posted by danneth
That's because the PS3 was hard to develop for so the extra power was wasted, this time it's abit different
Correct. In fact it has gone the other way interestingly. I was reading some articles on the use of ESRAM in the xbone.

"Next gen memory:

PS4 has a unified pool of ultra fast GRRD5 RAM. This is used for everything, and access by both the CPU and GPU, for system, graphics and frame buffer. The speed of the RAM negates the need for embedded RAM. Devs choose how much memory to assign to graphics, AI, physics etc.

Xbox One as unified memory + embedded memory. This differs from the PS4 in that the main 8GB of memory is slow, cheap DDR3, which isn't suited for graphical tasks. So the Xbox needs a small chunk of fast embedded RAM (ESRAM).

Both the PS4 and Xbox One are APUs. Their CPU and GPU are on the same chip. In the case of the Xbox, also on the chip is the embedded memory (ESRAM). The ESRAM is huge, so the maximum amount they could responsible fit on the APU was 32MB, which isn't enough for 1080p + MSAA, or 1080p and deferred rendering (e.g. a modern games engine).

Another issue is based on dev comments, devs manually have to fill and flush to/from the ESRAM, rather than it being handled by the APIs, which is a huge ball ache.

The tools will improve over time, which will make optimising use of the ESRAM better. Devs can get around the 32MB size being unsuited for 1080p + effects by tiling and jumping through a bunch of other hoops, which aren't ideal.

The PS4 design is better all around. Gives better results, is more flexible, and is far easier to developer for."
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Old Nov 9, 2013 | 09:35 PM
  #229  
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Originally Posted by Chopshop85
Correct. In fact it has gone the other way interestingly. I was reading some articles on the use of ESRAM in the xbone.

"Next gen memory:

PS4 has a unified pool of ultra fast GRRD5 RAM. This is used for everything, and access by both the CPU and GPU, for system, graphics and frame buffer. The speed of the RAM negates the need for embedded RAM. Devs choose how much memory to assign to graphics, AI, physics etc.

Xbox One as unified memory + embedded memory. This differs from the PS4 in that the main 8GB of memory is slow, cheap DDR3, which isn't suited for graphical tasks. So the Xbox needs a small chunk of fast embedded RAM (ESRAM).

Both the PS4 and Xbox One are APUs. Their CPU and GPU are on the same chip. In the case of the Xbox, also on the chip is the embedded memory (ESRAM). The ESRAM is huge, so the maximum amount they could responsible fit on the APU was 32MB, which isn't enough for 1080p + MSAA, or 1080p and deferred rendering (e.g. a modern games engine).

Another issue is based on dev comments, devs manually have to fill and flush to/from the ESRAM, rather than it being handled by the APIs, which is a huge ball ache.

The tools will improve over time, which will make optimising use of the ESRAM better. Devs can get around the 32MB size being unsuited for 1080p + effects by tiling and jumping through a bunch of other hoops, which aren't ideal.

The PS4 design is better all around. Gives better results, is more flexible, and is far easier to developer for."
The vid posted on post #219 is a good watch
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Old Nov 10, 2013 | 01:24 AM
  #230  
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Originally Posted by danneth
The vid posted on post #219 is a good watch
Laymans terms:

"1080p framebuffer using forward rendering and no AA at 32 bits per pixel would be ~24mb IIRC, however using deferred rendering which is far more likely would put it at the total of 2073600 pixels so at differing BPP(Bytes per pixel) we would get:

16 BPP: 31.64mb
20 BPP: 39.55mb
24 BPP: 47.46mb
28 BPP: 55.37mb
32 BPP: 63.28mb

As a reference BF3 (1080p on PC) is 20BPP and KZ:SF is 24BPP both without AA."
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Old Nov 12, 2013 | 01:32 PM
  #231  
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been playing fifa 14 on the PS4, looks awesome, the new engine is great as well the way the players move, shoot etc just a massive improvement
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Old Nov 12, 2013 | 01:52 PM
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http://www.eurogamer.net/articles/di...-dead-rising-3
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Old Nov 12, 2013 | 02:10 PM
  #233  
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Didnt get to see dead rising 3 in the flesh at eurogamer. Not to bothered about that game. Would get bored. Only so many zombies you could kill. I prefer multiplayer games. Even fifa. Not to bothered... same thung every year just tweaked. Been out ages on current gen so you could buy this one and fifa 15 will be out in 9 months lol.

I just want forza, battlefield 4 and titanfall. They would last me over a year of great gaming
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Old Nov 12, 2013 | 02:29 PM
  #234  
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Originally Posted by weeman84
Didnt get to see dead rising 3 in the flesh at eurogamer. Not to bothered about that game. Would get bored. Only so many zombies you could kill. I prefer multiplayer games. Even fifa. Not to bothered... same thung every year just tweaked. Been out ages on current gen so you could buy this one and fifa 15 will be out in 9 months lol.

I just want forza, battlefield 4 and titanfall. They would last me over a year of great gaming

Running a totally new engine, not even close to being the same as the previous ones imo
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Old Nov 12, 2013 | 03:28 PM
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Old Nov 12, 2013 | 04:00 PM
  #236  
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Old Nov 12, 2013 | 04:41 PM
  #237  
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http://www.videogamer.com/xboxone/ca...lefield_4.html

Much has already been made of the shortcomings of the Xbox One version of Ghosts, and so it will probably come as no surprise to hear that the Xbone version is lacking in the visual department. It's not just resolution that has suffered, however, although that in itself is fairly disappointing.

In the single-player game, at least, texture quality can range from average to very poor, and geometry itself can look clipped and badly aliased, giving the game a jaggy, muddy look that does nothing to tell you that your Ł429 investment was a good one. In some cases, elements of the world look barely textured at all, as is the case when the battle cruiser is seen at the end of the 'Fort Santa Monica Beachhead' mission. It was so bad that I navigated to the dashboard to ensure that the machine had been set up correctly. It had...

Multiplayer also looks demonstrably worse than in the PS4 version, with similar problems afflicting the look of the game. Mechanically it is identical, and at least the game ran stable enough to keep me blaming myself and not the frame rate for any kills I may have suffered. (Although I had no problems with the PS4 build, some users are reporting frame rate issues on Sony's machine.)

Still, whether through rushed/overstretched development or hardware problems (or a combination of both), Ghosts has ended up looking (far, in some cases) worse on Microsoft's machine than on its direct rival.

Battlefield 4 on PlayStation 4 looks stunning, with DICE clearly utilising the console’s additional firepower to yield a superior image quality on Sony’s machine. Images are pin-sharp, reported to be running at a native 900p and fluid 60 frames per second.

But while the Xbox One version effortlessly maintains the same frame-rate, the image quality is perceptibly worse, sporting a softer, jaggier look that carries all the hallmarks of a game upscaling from a sub full-HD resolution. Technical comparisons claim that the Xbox One version is rendering natively at 720p before upscaling to 1920x1080 (a suspicion I also share) although DICE opted not to confirm numbers when confronted about the resolutions of the two next-gen versions directly.

To some people, the difference will be negligible. Battlefield 4 on Xbox One is still visually astounding: the lighting and particle effects – particularly during the single-player campaign - are remarkable, and the fact that DICE manages to maintain a fluid 60FPS without a hitch is truly praiseworthy. Both versions offer a noticeable step up over the current-generation far beyond just the frame-rate, and while there are subtle differences in quality between the top-end PC version and next-gen consoles, few Xbox One players will likely complain about the visual experience on offer here.

But to those that do care, the difference in image quality between the two consoles is clearly visible. In the Xbox One’s case – a hugely important launch title for Microsoft’s machine - it makes the step up to next-gen that little less spectacular, signifying a trait players have been used to for years on current-gen consoles and an obvious step down from PC.
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Old Nov 12, 2013 | 06:37 PM
  #238  
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Originally Posted by weeman84
Didnt get to see dead rising 3 in the flesh at eurogamer. Not to bothered about that game. Would get bored. Only so many zombies you could kill. I prefer multiplayer games. Even fifa. Not to bothered... same thung every year just tweaked. Been out ages on current gen so you could buy this one and fifa 15 will be out in 9 months lol.

I just want forza, battlefield 4 and titanfall. They would last me over a year of great gaming
well battlefield 4 and forza 5 are the same thing just tweaked.

in fact, I think that's been the biggest let down with the next gen launch.

Asscreed 4
Battlefield 4
call of duty 10
fifa 21
killzone 5
infamous 3
forza 5

Only a few AAA original IP's: watchdogs, titanfall, destiny, the crew and the division. Even titanfall is a take on Battlefield 2143
and most of those are mid-late 2014.

Last edited by Chopshop85; Nov 12, 2013 at 06:44 PM.
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Old Nov 12, 2013 | 07:52 PM
  #239  
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yep, i get that. No one has said ps4 isnt more powerful in specs. BUT, what good is a game that looks great, but plays shit online? is forever kicking you out of games or relying on hosts........which then gives lag. Im not knocking the graphical capabilities of the ps4,but, there is far more than just a pretty picture..
At the end of the day most of the "image is lost once you start playing it". The only people loooking at the Pretty clouds etc are people who are watching you play lol.

Take battlefield 3 on xbox 360. I remember seeing clips on youtube etc. Pre ordered it. When i turned it on i couldnt believe how shit it looked. Sold it the next day lol. Bought it again 6 months later to give it another try as i was sick of cod. Within 20 mins in i was hooked. All of a sudden i wasnt noticing the shit pop ups, the shit textures and shit screen ripping. I was focused on the game.Now, dont get me wrong, graphics can make a difference, but not as much as realistic physics in game. If they spent less time on making everything look 100% pretty, and made everything else react in a realistic manner(better/more realistic building destruction,explosions etc ) it would emerse you further and would make a better experience.

Either way, im not too fussed that xbox doesnt hit 1080p 60fps on most games. In time, it should get there. Im still glad i pre ordered one.

oh.....and then add oculus rift.

slightly off topic. any of you seen the demo of battlefield 4 using oculus rift.!!!!!!!!! fucking awesome. i so want that!
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Old Nov 12, 2013 | 07:59 PM
  #240  
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Originally Posted by Chopshop85
well battlefield 4 and forza 5 are the same thing just tweaked.
lol i didnt explain myself properly.

I know they are tweaked,BUT lol this wil be the first time i experience proper battlefield. 64 players, stunning visuals.

As for forza, yeah, it again is tweaked, but you can never get enough of a racing game, they have added the trigger feedback which i loved, and they tend to have a 1.5 to 2 year cycle to fifas 1 year cycle. I get the engine for fifa is new, but your only gonna have 9 months till the next one now. I know i get fifa for free, but game phoned me yesterday to arrange an appointment for me to go in this weekend to discuss with me packages available to me for my pre order day one console. I will push my hardest to get them to give me the forza option over fifa lol
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