How does a Rolling Road work??
#1
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From: Farnborough, Hants
How does a Rolling Road work??
This might seem like an odd question but exactly how does a rolling road work?
What i mean is what does it do in order to give a power/torque figure??
How do the tuners use them to map cars?
Cheers
What i mean is what does it do in order to give a power/torque figure??
How do the tuners use them to map cars?
Cheers
#2
How a rolling road (chassis Dynamometer) works
The car is driven onto a rig so that the driving tyres are resting between two steel rollers. The torque is measured at different speeds in exactly the same way as the engine dyno works except that it is torque at the rollers rather than torque at the flywheel. The braking load is applied to the rollers by either a hydraulic (water brake) or electrical system again in just the same way as the engine dyno would apply a torque to the cranksharft of the engine.
The same universal equation at the top of the page can then be used to calculate bhp at the rollers by knowing the torque and the rpm of the rollers (NOT the rpm of the engine at this stage) - but if the engine rpm is measured simultaneously then we can know roller bhp at a particular engine rpm.
The BIG problem with all this is if any tyre slip is taking place. Remember most of these other rolling road tuners use smooth steel rollers, which over time get quite polished. How much grip do you think you would get if roads were made of polished steel rather than tarmac? The effect of tyre sleep are complex but what we do know is that you can get some really strange bhp figures from highly tuned engines on narrow tyres and the readings are invariably too high not too low.
http://www.g-force-motorsport.co.uk/...surement2.html
The car is driven onto a rig so that the driving tyres are resting between two steel rollers. The torque is measured at different speeds in exactly the same way as the engine dyno works except that it is torque at the rollers rather than torque at the flywheel. The braking load is applied to the rollers by either a hydraulic (water brake) or electrical system again in just the same way as the engine dyno would apply a torque to the cranksharft of the engine.
The same universal equation at the top of the page can then be used to calculate bhp at the rollers by knowing the torque and the rpm of the rollers (NOT the rpm of the engine at this stage) - but if the engine rpm is measured simultaneously then we can know roller bhp at a particular engine rpm.
The BIG problem with all this is if any tyre slip is taking place. Remember most of these other rolling road tuners use smooth steel rollers, which over time get quite polished. How much grip do you think you would get if roads were made of polished steel rather than tarmac? The effect of tyre sleep are complex but what we do know is that you can get some really strange bhp figures from highly tuned engines on narrow tyres and the readings are invariably too high not too low.
http://www.g-force-motorsport.co.uk/...surement2.html
#3
The way its used to tune an engine is that the operator can hold the engine at particular points in the rev range and monitor what effects changes have, or go up and down the rev range and monitor it.
Its just a way of allowing the engine to be worked though, from a tuning point of view the techniques are the same wether its rollers, dyno, live map essentially, you basically start safe, and keep adding a bit more timing till you hear Det, then you come back a bit.
Fuelling is slightly more complicated as its not just about making peak power its also about managing temperature as well, often the most powerful point on a turbo car is too lean to maintain safe temperatures so a good tuner will run slightly richer and sacrifice a few bhp in the interests of reliability.
Its just a way of allowing the engine to be worked though, from a tuning point of view the techniques are the same wether its rollers, dyno, live map essentially, you basically start safe, and keep adding a bit more timing till you hear Det, then you come back a bit.
Fuelling is slightly more complicated as its not just about making peak power its also about managing temperature as well, often the most powerful point on a turbo car is too lean to maintain safe temperatures so a good tuner will run slightly richer and sacrifice a few bhp in the interests of reliability.
#4
This may also help you understand that BHP from a RR can oly ever be a calculated not measured figure and why the torque/power curves cross at 5250rpm on the graph ( given that equal axis are used for bhp torque )
We often hear the term horsepower as a measurement of power. Power is the rate at which work is done. Work is a force applied over a distance. Work lets us do things like lifting loads, moving objects and in general, just making things operate. You can do the same amount of work quickly or slowly. Whether you lift 50 pounds of sand 6 feet high a shovel-full at a time or you grab the entire 50 pound sack and lift it in 2 seconds to the 6 foot height, you are still doing exactly 300 foot-pounds of work. Since power is the rate at which work is done, the more time it takes to do the work the less power is being applied.
When the steam engine began to do the work of horses in the mines during the early 1800's, the mine owners began to ask how many horses an engine would replace. James Watt, who made steam engines, figured out a mathematical way to equate horses to engine power. So, the term horsepower was invented. Watt measured the capability of a big horse to pull a load and found it could pull at 150-pounds while walking at 2.5 miles per hour. This works out to 33,000 foot-pounds per minute, or 550 foot-pounds per second.
A device was then invented to measure an engine's horsepower. It is called a Prony brake. It is attached with a pulley block system and spring balance to the rotating shaft of the engine to measure the output of the engine. The speed of the engine is also recorded and with this information we can calculate horsepower using this equation:
Horsepower = (Force * 2pi * Radius * RPM) / 33,000
This equation can be simplified by dividing 2p into both terms, which will give you:
Horsepower = ( Force * Radius * RPM) / 5,250
Where
Force = the scale reading from the spring balance attached via the pulley block spring balance system to the engine shaft.
Radius = the distance from the center of the engine's shaft to the spring balance arm. It is called the radius or torque arm.
RPM = the engine speed in revolutions per minute.
We often hear the term horsepower as a measurement of power. Power is the rate at which work is done. Work is a force applied over a distance. Work lets us do things like lifting loads, moving objects and in general, just making things operate. You can do the same amount of work quickly or slowly. Whether you lift 50 pounds of sand 6 feet high a shovel-full at a time or you grab the entire 50 pound sack and lift it in 2 seconds to the 6 foot height, you are still doing exactly 300 foot-pounds of work. Since power is the rate at which work is done, the more time it takes to do the work the less power is being applied.
When the steam engine began to do the work of horses in the mines during the early 1800's, the mine owners began to ask how many horses an engine would replace. James Watt, who made steam engines, figured out a mathematical way to equate horses to engine power. So, the term horsepower was invented. Watt measured the capability of a big horse to pull a load and found it could pull at 150-pounds while walking at 2.5 miles per hour. This works out to 33,000 foot-pounds per minute, or 550 foot-pounds per second.
A device was then invented to measure an engine's horsepower. It is called a Prony brake. It is attached with a pulley block system and spring balance to the rotating shaft of the engine to measure the output of the engine. The speed of the engine is also recorded and with this information we can calculate horsepower using this equation:
Horsepower = (Force * 2pi * Radius * RPM) / 33,000
This equation can be simplified by dividing 2p into both terms, which will give you:
Horsepower = ( Force * Radius * RPM) / 5,250
Where
Force = the scale reading from the spring balance attached via the pulley block spring balance system to the engine shaft.
Radius = the distance from the center of the engine's shaft to the spring balance arm. It is called the radius or torque arm.
RPM = the engine speed in revolutions per minute.
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#8
Cut and Paste ? not me
Force, Work and Time
If you have a one pound weight bolted to the floor, and try to lift it with one pound of force (or 10, or 50 pounds), you will have applied force and exerted energy, but no work will have been done. If you unbolt the weight, and apply a force sufficient to lift the weight one foot, then one foot pound of work will have been done. If that event takes a minute to accomplish, then you will be doing work at the rate of one foot pound per minute. If it takes one second to accomplish the task, then work will be done at the rate of 60 foot pounds per minute, and so on.
In order to apply these measurements to automobiles and their performance (whether you're speaking of torque, horsepower, newton meters, watts, or any other terms), you need to address the three variables of force, work and time.
Awhile back, a gentleman by the name of Watt (the same gent who did all that neat stuff with steam engines) made some observations, and concluded that the average horse of the time could lift a 550 pound weight one foot in one second, thereby performing work at the rate of 550 foot pounds per second, or 33,000 foot pounds per minute, for an eight hour shift, more or less. He then published those observations, and stated that 33,000 foot pounds per minute of work was equivalent to the power of one horse, or, one horsepower.
Everybody else said OK.
For purposes of this discussion, we need to measure units of force from rotating objects such as crankshafts, so we'll use terms which define a *twisting* force, such as foot pounds of torque. A foot pound of torque is the twisting force necessary to support a one pound weight on a weightless horizontal bar, one foot from the fulcrum.
Now, it's important to understand that nobody on the planet ever actually measures horsepower from a running engine. What we actually measure (on a dynomometer) is torque, expressed in foot pounds (in the U.S.), and then we *calculate* actual horsepower by converting the twisting force of torque into the work units of horsepower.
Visualize that one pound weight we mentioned, one foot from the fulcrum on its weightless bar. If we rotate that weight for one full revolution against a one pound resistance, we have moved it a total of 6.2832 feet (Pi * a two foot circle), and, incidently, we have done 6.2832 foot pounds of work.
OK. Remember Watt? He said that 33,000 foot pounds of work per minute was equivalent to one horsepower. If we divide the 6.2832 foot pounds of work we've done per revolution of that weight into 33,000 foot pounds, we come up with the fact that one foot pound of torque at 5252 rpm is equal to 33,000 foot pounds per minute of work, and is the equivalent of one horsepower. If we only move that weight at the rate of 2626 rpm, it's the equivalent of 1/2 horsepower (16,500 foot pounds per minute), and so on. Therefore, the following formula applies for calculating horsepower from a torque measurement:
Torque * RPM
Horsepower = ------------
5252
This is not a debatable item. It's the way it's done. Period.
The Case For Torque
Now, what does all this mean in carland?
First of all, from a driver's perspective, torque, to use the vernacular, RULES . Any given car, in any given gear, will accelerate at a rate that *exactly* matches its torque curve (allowing for increased air and rolling resistance as speeds climb). Another way of saying this is that a car will accelerate hardest at its torque peak in any given gear, and will not accelerate as hard below that peak, or above it. Torque is the only thing that a driver feels, and horsepower is just sort of an esoteric measurement in that context. 300 foot pounds of torque will accelerate you just as hard at 2000 rpm as it would if you were making that torque at 4000 rpm in the same gear, yet, per the formula, the horsepower would be *doubled* at 4000 rpm. Therefore, horsepower isn't particularly meaningful from a driver's perspective, and the two numbers only get friendly at 5252 rpm, where horsepower and torque always come out the same.
In contrast to a torque curve (and the matching pushback into your seat), horsepower rises rapidly with rpm, and especially so when torque values are also climbing. Horsepower will continue to climb, however, until well past the torque peak, and will continue to rise as engine speed climbs, until the torque curve really begins to plummet, faster than engine rpm is rising. This is a key point. If you mess about with the formula, you can see that, as long as torque values aren't dropping at a rate that is as great or greater than the rise in rpm, horsepower will climb.
However, as I said, horsepower has nothing to do with what a driver *feels*.
You don't believe all this?
Fine. Take your non turbo car (turbo lag muddles the results) to its torque peak in first gear, and punch it. Notice the belt in the back? Now take it to the power peak, and punch it. Notice that the belt in the back is a bit weaker? Fine. Can we go on, now?
The Case For Horsepower
OK. If torque is so all-fired important, why do we care about horsepower?
Because (to quote a friend), "It is better to make torque at high rpm than at low rpm, because you can take advantage of *gearing*".
For an extreme example of this, I'll leave carland for a moment, and describe a waterwheel I got to watch awhile ago. This was a pretty massive wheel (built a couple of hundred years ago), rotating lazily on a shaft which was connected to the works inside a flour mill. Working some things out from what the people in the mill said, I was able to determine that the wheel typically generated about 2600(!) foot pounds of torque. I had clocked its speed, and determined that it was rotating at about 12 rpm. If we hooked that wheel to, say, the drivewheels of a car, that car would go from zero to twelve rpm in a flash, and the waterwheel would hardly notice .
On the other hand, twelve rpm of the drivewheels is around one mph for the average car, and, in order to go faster, we'd need to gear it up. In fact, gearing up (so as to increase the speed of the output), means that you lose torque at the output in a proportional manner. That is, if you gear up the output for twice the speed, you lose half the torque at the output, and so on.
To get to 60 mph would require gearing the wheel up enough so that it would be effectively making a little over 43 foot pounds of torque at the output (one sixtieth of the direct torque), which is not only a relatively small amount, it's less than what the average car would need in order to actually get to 60. Applying the conversion formula gives us the facts on this. Twelve times twenty six hundred, over five thousand two hundred fifty two gives us:
6 HP.
Oops. Now we see the rest of the story. While it's clearly true that the water wheel can exert a *bunch* of force, its *power* (ability to do work over time) is severely limited.
At The Dragstrip
OK. Back to carland, and some examples of how horsepower makes a major difference in how fast a car can accelerate, in spite of what torque on your backside tells you .
A very good example would be to compare the current LT1 Corvette with the last of the L98 Vettes, built in 1991. Figures as follows:
Engine Peak HP @ RPM Peak Torque @ RPM
------ ------------- -----------------
L98 250 @ 4000 340 @ 3200
LT1 300 @ 5000 340 @ 3600
The cars are geared identically, and car weights are within a few pounds, so it's a good comparison.
First, each car will push you back in the seat (the fun factor) with the same authority - at least at or near peak torque in each gear. One will tend to *feel* about as fast as the other to the driver, but the LT1 will actually be significantly faster than the L98, even though it won't pull any harder. If we mess about with the formula, we can begin to discover exactly *why* the LT1 is faster. Here's another slice at that formula:
Horsepower * 5252
Torque = -----------------
RPM
If we plug some numbers in, we can see that the L98 is making 328 foot pounds of torque at its power peak (250 hp @ 4000), and we can infer that it cannot be making any more than 262 pound feet of torque at 5000 rpm, or it would be making 250 hp or more at that engine speed, and would be so rated (262 foot pounds times 5000, over 5252 = 249 hp). If it were making 263 or more foot pounds of torque at 5000 rpm, it would be making 250 or more hp, and Chevrolet would likely publish that peak figure and engine speed. In actuality, the L98 is probably making no more than around 210 pound feet or so at 5000 rpm, and anybody who owns one would shift it at around 46-4700 rpm, because more torque is available at the drive wheels in the next gear at that point.
Note: This is a side point, but the optimum shift point for best acceleration occurs at a time when the torque at the drive wheels in the next gear just equals the torque at the drive wheels in the current gear. You shift well above the power peak (and obviously way past the torque peak), because the next gear gives you less mechanical advantage (less torque multiplication) than the gear you're in. As an example, with a 3.00:1 first gear and a 2.00:1 second gear, you wouldn't want to shift until the torque curve dropped by at least 33% from peak - and even then, that would only be true assuming that you'd be *at* the torque peak in the next gear. Otherwise, you'd shift even later. As a practical matter, this usually means shifting at an engine speed of 10 - 15% above the power peak with two-valve engines, and at the redline in four-valve engines, or maybe even the rev limiter . If you know your torque curve and gearing, you can plot this out yourself. If you do this, drop your one-two shift point 2-4% from the calculated optimum, and by lesser amounts in subsequent shifts, to account for flywheel effect. More on that later.
OK. Back to the hp vs torque comparison.
As we've said, the L98 has dropped way off on torque by 5000 rpm, but on the other hand, the LT1 is fairly happy making 315 pound feet at 5000 rpm (300 hp times 5252, over 5000), and is happy right up to its mid 5s redline.
So, in a drag race, the cars would launch more or less together. The L98 might have a slight advantage due to its peak torque occuring a little earlier in the rev range, but that is debatable, since the LT1 has a wider, flatter curve (again pretty much by definition, looking at the figures). From somewhere in the mid range and up, however, the LT1 would begin to pull away. Where the L98 has to shift to second (and throw away torque multiplication for speed), the LT1 still has around another 1000 rpm to go in first, and thus begins to widen its lead, more and more as the speeds climb. As long as the revs are high, the LT1, by definition, has an advantage.
Another example would be the LT1 against the ZR-1 Vette. Same deal, only in reverse. The ZR-1 actually pulls a little harder than the LT1, although its torque advantage (385 foot pounds at 5200 rpm) is softened somewhat by its extra weight. The real advantage, however, is that the ZR-1 has another 1500 rpm in hand at the point where the LT1 has to shift.
There are numerous examples of this phenomenon. The Integra GS-R, for instance, is faster than the garden variety Integra, not because it pulls particularly harder (it doesn't), but because it pulls *longer*. It doesn't feel particularly faster, but it is.
A final example of this requires your imagination. Figure that we can tweak an LT1 engine so that it still makes peak torque of 340 foot pounds at 3600 rpm, but, instead of the curve dropping off to 315 pound feet at 5000, we extend the torque curve so much that it doesn't fall off to 315 pound feet until 15000 rpm. OK, so we'd need to have virtually all the moving parts made out of unobtanium , and some sort of turbocharging on demand that would make enough high-rpm boost to keep the curve from falling, but hey, bear with me.
If you raced a stock LT1 with this car, they would launch together, but, somewhere around the 60 foot point, the stocker would begin to fade, and would have to grab second gear shortly thereafter. Not long after that, you'd see in your mirror that the stocker has grabbed third, and not too long after that, it would get fourth, but you'd wouldn't be able to see that due to the distance between you as you crossed the line, *still in first gear*, and pulling like crazy.
I've got a computer simulation that models an LT1 Vette in a quarter mile pass, and it predicts a 13.38 second ET, at 104.5 mph. That's pretty close (actually a bit conservative) to what a stock LT1 can do at 100% air density at a high traction drag strip, being powershifted. However, our modified car, while belting the driver in the back no harder than the stocker (at peak torque) does an 11.96, at 135.1 mph, all in first gear. It doesn't pull any harder, but it sure as hell pulls longer. Per the formula, it's also making *900* hp, at 15,000 rpm (315 foot pounds times 15000, over 5252).
Of course, folks who are knowledgeable about drag racing are now openly snickering, because they've read the preceeding paragraph, and it occurs to them that any self respecting car that can get to 135 mph in a quarter mile will just naturally be doing this in less than ten seconds. Of course that's true, but I remind these same folks that any self-respecting engine that propels a Vette into the nines is also making a whole bunch more than 340 foot pounds of torque.
That does bring up another point, though. Essentially, a more "real" Corvette running 135 mph in a quarter mile (maybe a mega big block) might be making 600 or more foot pounds of torque, and thus it would pull a whole bunch harder than my paper tiger would. It would need slicks and other modifications in order to turn that torque into forward motion, but it would also get from here to way over there a bunch quicker.
On the other hand, as long as we're making quarter mile passes with fantasy engines, if we put a 10.35:1 final-drive gear (3.45 is stock) in our fantasy LT1, with slicks and other chassis mods, we'd be in the nines just as easily as the big block would, and thus save face . The mechanical advantage of such a nonsensical rear gear would allow our combination to pull just as hard as the big block, plus we'd get to do all that gear banging and such that real racers do, and finish in fourth gear, as God intends.
The only difficulty with such aggressive gearing would be that it would introduce really massive polar moments of inertia (flywheel effect), and that rather complex topic is best addressed through a document of its own, though I'll take an abbreviated poke at it in the next several paragraphs.
Suffice it to say that rotating objects tend to resist either acceleration or deceleration, and engine components are no exception. Gearing up (by either selecting first gear, or in fact tripling the final drive ratio, as we've done with the Vette) means that the engine and other rotating components have to speed up by a greater amount for every mph the vehicle gains, so more energy is expended in accelerating these items to gain a given amount of speed, and thus less energy is available to actually belt you in the back.
As an example of how flywheel effect dampens performance, my old '85 Vette would pull .50 Gs at peak torque in its 1.91 second gear (measured with a Vericom). With a 2.88 first gear, one would expect it to pull around .75 Gs (2.88 over 1.91 = 1.51, times .50 Gs = .75 Gs). It would actually pull a peak of .66 Gs in first gear. The difference can be attributed to a tad more tire slip (maybe sucking up .01 G at most) and the fact that first gear is marginally less efficient than second in most transmissions, thereby sucking up another .01 G (or less), but the main reason that first won't pull as hard as you'd expect (in *any* car) is that the engine uses more energy accelerating itself in first than in second (to gain the same amount of speed), so you get less energy at the drive wheels. This is why you adjust calculated shift points downward, since the actual torque available at the drive wheels is always reduced a bit from what you would calculate it to be, compared to the next higher gear. Flywheel effect goes up as the square of the gearing, which is one reason why the one-two shift point is affected the most.
In the example I used of the 900 hp LT1 using 10.35 gears, the car would drop into the nines for a quarter mile, but in so doing, the trap speed would climb to about 148 mph, because the car is essentially putting more average power to the track with the stiffer gearing. However, drag race nuts are snickering again, because any self-respecting car that can get to 148 mph in a quarter mile ought to be able to do this somewhere in the mid eight second bracket.
The reason this fantasy car doesn't get into the eights is that, in order to get it to effectively use its power, we had to gear it so stiffly that flywheel effect took a major toll from its relatively paltry 340 foot pounds of torque, and since flywheel effect is most pronounced in the lower gears, elapsed times suffer, while trap speeds are affected less.
You can see why drag racers think torque is what wins races. It isn't strictly true, but high rpm, low torque (as opposed to lower rpm, high torque) cars are at a disadvantage in a drag race as long as overall power to weight is similar, because they either only start getting effective somewhere down track (thus crippling elapsed times), or they suffer greater flywheel effect if you gear them aggressively enough to create high torque at the drive wheels (thus crippling elapsed times).
What's really needed in a drag race is high torque (for that massive belt in the back) *and* high horsepower (extending the torque curve), so you can take advantage of gearing.
Of course, looking for top speeds, it's a simpler story......
At The Bonneville Salt Flats
Looking at top speed, horsepower absolutely wins, in the sense that making more torque at high rpm means you can use a stiffer gear for any given car speed, and thus have more effective torque *at the drive wheels*. Remember, there isn't any flywheel effect at top speed because you're not accelerating.
Finally, operating at the power peak means you are doing the absolute best you can at any given car speed, measuring torque at the drive wheels. I know I said that acceleration follows the torque curve in any given gear, but if you factor in gearing vs car speed, the power peak is *it*. An example, yet again, of the LT1 Vette will illustrate this. If you take it up to its torque peak (3600 rpm) in a gear, it will generate some level of torque (340 foot pounds times whatever overall gearing) at the drive wheels, which is the best it will do in that gear (meaning, that's where it is pulling hardest in that gear).
However, if you re-gear the car so it is operating at the power peak (5000 rpm) *at the same car speed*, it will deliver more torque to the drive wheels, because you'll need to gear it up by nearly 39% (5000/3600), while engine torque has only dropped by a little over 7% (315/340). You'll net a 29% gain in drive wheel torque at the power peak vs the torque peak, at a given car speed. (This is another reason why you *must* be at least at the power peak (or higher in most cases) before you shift to the next gear.)
Any other rpm (other than the power peak) at a given car speed will net you a lower torque value at the drive wheels. This would be true of any car on the planet, so, theoretical "best" top speed will always occur when a given vehicle is operating at its power peak.
"Modernizing" The 18th Century
OK. For the final-final point (Really. I Promise.), what if we ditched that water wheel, and bolted an LT1 in its place? Now, no LT1 is going to be making over 2600 foot pounds of torque (except possibly for a single, glorious instant, running on nitromethane), but, assuming we needed 12 rpm for an input to the mill, we could run the LT1 at 5000 rpm (where it's making 315 foot pounds of torque), and gear it down to a 12 rpm output. Result? We'd have over *131,000* foot pounds of torque to play with. We could probably twist the whole flour mill around the input shaft, if we needed to .
Repeat after me. "It is better to make torque at high rpm than at low rpm, because you can take advantage of *gearing*." For any given level of torque, making it at a higher rpm means you increase horsepower - and now we all know just exactly what that means, don't we .
Could be bull but if you took the time to read its quite interesting.
WD
PS : You will have to suss out the formuals as I could get them to line up
Force, Work and Time
If you have a one pound weight bolted to the floor, and try to lift it with one pound of force (or 10, or 50 pounds), you will have applied force and exerted energy, but no work will have been done. If you unbolt the weight, and apply a force sufficient to lift the weight one foot, then one foot pound of work will have been done. If that event takes a minute to accomplish, then you will be doing work at the rate of one foot pound per minute. If it takes one second to accomplish the task, then work will be done at the rate of 60 foot pounds per minute, and so on.
In order to apply these measurements to automobiles and their performance (whether you're speaking of torque, horsepower, newton meters, watts, or any other terms), you need to address the three variables of force, work and time.
Awhile back, a gentleman by the name of Watt (the same gent who did all that neat stuff with steam engines) made some observations, and concluded that the average horse of the time could lift a 550 pound weight one foot in one second, thereby performing work at the rate of 550 foot pounds per second, or 33,000 foot pounds per minute, for an eight hour shift, more or less. He then published those observations, and stated that 33,000 foot pounds per minute of work was equivalent to the power of one horse, or, one horsepower.
Everybody else said OK.
For purposes of this discussion, we need to measure units of force from rotating objects such as crankshafts, so we'll use terms which define a *twisting* force, such as foot pounds of torque. A foot pound of torque is the twisting force necessary to support a one pound weight on a weightless horizontal bar, one foot from the fulcrum.
Now, it's important to understand that nobody on the planet ever actually measures horsepower from a running engine. What we actually measure (on a dynomometer) is torque, expressed in foot pounds (in the U.S.), and then we *calculate* actual horsepower by converting the twisting force of torque into the work units of horsepower.
Visualize that one pound weight we mentioned, one foot from the fulcrum on its weightless bar. If we rotate that weight for one full revolution against a one pound resistance, we have moved it a total of 6.2832 feet (Pi * a two foot circle), and, incidently, we have done 6.2832 foot pounds of work.
OK. Remember Watt? He said that 33,000 foot pounds of work per minute was equivalent to one horsepower. If we divide the 6.2832 foot pounds of work we've done per revolution of that weight into 33,000 foot pounds, we come up with the fact that one foot pound of torque at 5252 rpm is equal to 33,000 foot pounds per minute of work, and is the equivalent of one horsepower. If we only move that weight at the rate of 2626 rpm, it's the equivalent of 1/2 horsepower (16,500 foot pounds per minute), and so on. Therefore, the following formula applies for calculating horsepower from a torque measurement:
Torque * RPM
Horsepower = ------------
5252
This is not a debatable item. It's the way it's done. Period.
The Case For Torque
Now, what does all this mean in carland?
First of all, from a driver's perspective, torque, to use the vernacular, RULES . Any given car, in any given gear, will accelerate at a rate that *exactly* matches its torque curve (allowing for increased air and rolling resistance as speeds climb). Another way of saying this is that a car will accelerate hardest at its torque peak in any given gear, and will not accelerate as hard below that peak, or above it. Torque is the only thing that a driver feels, and horsepower is just sort of an esoteric measurement in that context. 300 foot pounds of torque will accelerate you just as hard at 2000 rpm as it would if you were making that torque at 4000 rpm in the same gear, yet, per the formula, the horsepower would be *doubled* at 4000 rpm. Therefore, horsepower isn't particularly meaningful from a driver's perspective, and the two numbers only get friendly at 5252 rpm, where horsepower and torque always come out the same.
In contrast to a torque curve (and the matching pushback into your seat), horsepower rises rapidly with rpm, and especially so when torque values are also climbing. Horsepower will continue to climb, however, until well past the torque peak, and will continue to rise as engine speed climbs, until the torque curve really begins to plummet, faster than engine rpm is rising. This is a key point. If you mess about with the formula, you can see that, as long as torque values aren't dropping at a rate that is as great or greater than the rise in rpm, horsepower will climb.
However, as I said, horsepower has nothing to do with what a driver *feels*.
You don't believe all this?
Fine. Take your non turbo car (turbo lag muddles the results) to its torque peak in first gear, and punch it. Notice the belt in the back? Now take it to the power peak, and punch it. Notice that the belt in the back is a bit weaker? Fine. Can we go on, now?
The Case For Horsepower
OK. If torque is so all-fired important, why do we care about horsepower?
Because (to quote a friend), "It is better to make torque at high rpm than at low rpm, because you can take advantage of *gearing*".
For an extreme example of this, I'll leave carland for a moment, and describe a waterwheel I got to watch awhile ago. This was a pretty massive wheel (built a couple of hundred years ago), rotating lazily on a shaft which was connected to the works inside a flour mill. Working some things out from what the people in the mill said, I was able to determine that the wheel typically generated about 2600(!) foot pounds of torque. I had clocked its speed, and determined that it was rotating at about 12 rpm. If we hooked that wheel to, say, the drivewheels of a car, that car would go from zero to twelve rpm in a flash, and the waterwheel would hardly notice .
On the other hand, twelve rpm of the drivewheels is around one mph for the average car, and, in order to go faster, we'd need to gear it up. In fact, gearing up (so as to increase the speed of the output), means that you lose torque at the output in a proportional manner. That is, if you gear up the output for twice the speed, you lose half the torque at the output, and so on.
To get to 60 mph would require gearing the wheel up enough so that it would be effectively making a little over 43 foot pounds of torque at the output (one sixtieth of the direct torque), which is not only a relatively small amount, it's less than what the average car would need in order to actually get to 60. Applying the conversion formula gives us the facts on this. Twelve times twenty six hundred, over five thousand two hundred fifty two gives us:
6 HP.
Oops. Now we see the rest of the story. While it's clearly true that the water wheel can exert a *bunch* of force, its *power* (ability to do work over time) is severely limited.
At The Dragstrip
OK. Back to carland, and some examples of how horsepower makes a major difference in how fast a car can accelerate, in spite of what torque on your backside tells you .
A very good example would be to compare the current LT1 Corvette with the last of the L98 Vettes, built in 1991. Figures as follows:
Engine Peak HP @ RPM Peak Torque @ RPM
------ ------------- -----------------
L98 250 @ 4000 340 @ 3200
LT1 300 @ 5000 340 @ 3600
The cars are geared identically, and car weights are within a few pounds, so it's a good comparison.
First, each car will push you back in the seat (the fun factor) with the same authority - at least at or near peak torque in each gear. One will tend to *feel* about as fast as the other to the driver, but the LT1 will actually be significantly faster than the L98, even though it won't pull any harder. If we mess about with the formula, we can begin to discover exactly *why* the LT1 is faster. Here's another slice at that formula:
Horsepower * 5252
Torque = -----------------
RPM
If we plug some numbers in, we can see that the L98 is making 328 foot pounds of torque at its power peak (250 hp @ 4000), and we can infer that it cannot be making any more than 262 pound feet of torque at 5000 rpm, or it would be making 250 hp or more at that engine speed, and would be so rated (262 foot pounds times 5000, over 5252 = 249 hp). If it were making 263 or more foot pounds of torque at 5000 rpm, it would be making 250 or more hp, and Chevrolet would likely publish that peak figure and engine speed. In actuality, the L98 is probably making no more than around 210 pound feet or so at 5000 rpm, and anybody who owns one would shift it at around 46-4700 rpm, because more torque is available at the drive wheels in the next gear at that point.
Note: This is a side point, but the optimum shift point for best acceleration occurs at a time when the torque at the drive wheels in the next gear just equals the torque at the drive wheels in the current gear. You shift well above the power peak (and obviously way past the torque peak), because the next gear gives you less mechanical advantage (less torque multiplication) than the gear you're in. As an example, with a 3.00:1 first gear and a 2.00:1 second gear, you wouldn't want to shift until the torque curve dropped by at least 33% from peak - and even then, that would only be true assuming that you'd be *at* the torque peak in the next gear. Otherwise, you'd shift even later. As a practical matter, this usually means shifting at an engine speed of 10 - 15% above the power peak with two-valve engines, and at the redline in four-valve engines, or maybe even the rev limiter . If you know your torque curve and gearing, you can plot this out yourself. If you do this, drop your one-two shift point 2-4% from the calculated optimum, and by lesser amounts in subsequent shifts, to account for flywheel effect. More on that later.
OK. Back to the hp vs torque comparison.
As we've said, the L98 has dropped way off on torque by 5000 rpm, but on the other hand, the LT1 is fairly happy making 315 pound feet at 5000 rpm (300 hp times 5252, over 5000), and is happy right up to its mid 5s redline.
So, in a drag race, the cars would launch more or less together. The L98 might have a slight advantage due to its peak torque occuring a little earlier in the rev range, but that is debatable, since the LT1 has a wider, flatter curve (again pretty much by definition, looking at the figures). From somewhere in the mid range and up, however, the LT1 would begin to pull away. Where the L98 has to shift to second (and throw away torque multiplication for speed), the LT1 still has around another 1000 rpm to go in first, and thus begins to widen its lead, more and more as the speeds climb. As long as the revs are high, the LT1, by definition, has an advantage.
Another example would be the LT1 against the ZR-1 Vette. Same deal, only in reverse. The ZR-1 actually pulls a little harder than the LT1, although its torque advantage (385 foot pounds at 5200 rpm) is softened somewhat by its extra weight. The real advantage, however, is that the ZR-1 has another 1500 rpm in hand at the point where the LT1 has to shift.
There are numerous examples of this phenomenon. The Integra GS-R, for instance, is faster than the garden variety Integra, not because it pulls particularly harder (it doesn't), but because it pulls *longer*. It doesn't feel particularly faster, but it is.
A final example of this requires your imagination. Figure that we can tweak an LT1 engine so that it still makes peak torque of 340 foot pounds at 3600 rpm, but, instead of the curve dropping off to 315 pound feet at 5000, we extend the torque curve so much that it doesn't fall off to 315 pound feet until 15000 rpm. OK, so we'd need to have virtually all the moving parts made out of unobtanium , and some sort of turbocharging on demand that would make enough high-rpm boost to keep the curve from falling, but hey, bear with me.
If you raced a stock LT1 with this car, they would launch together, but, somewhere around the 60 foot point, the stocker would begin to fade, and would have to grab second gear shortly thereafter. Not long after that, you'd see in your mirror that the stocker has grabbed third, and not too long after that, it would get fourth, but you'd wouldn't be able to see that due to the distance between you as you crossed the line, *still in first gear*, and pulling like crazy.
I've got a computer simulation that models an LT1 Vette in a quarter mile pass, and it predicts a 13.38 second ET, at 104.5 mph. That's pretty close (actually a bit conservative) to what a stock LT1 can do at 100% air density at a high traction drag strip, being powershifted. However, our modified car, while belting the driver in the back no harder than the stocker (at peak torque) does an 11.96, at 135.1 mph, all in first gear. It doesn't pull any harder, but it sure as hell pulls longer. Per the formula, it's also making *900* hp, at 15,000 rpm (315 foot pounds times 15000, over 5252).
Of course, folks who are knowledgeable about drag racing are now openly snickering, because they've read the preceeding paragraph, and it occurs to them that any self respecting car that can get to 135 mph in a quarter mile will just naturally be doing this in less than ten seconds. Of course that's true, but I remind these same folks that any self-respecting engine that propels a Vette into the nines is also making a whole bunch more than 340 foot pounds of torque.
That does bring up another point, though. Essentially, a more "real" Corvette running 135 mph in a quarter mile (maybe a mega big block) might be making 600 or more foot pounds of torque, and thus it would pull a whole bunch harder than my paper tiger would. It would need slicks and other modifications in order to turn that torque into forward motion, but it would also get from here to way over there a bunch quicker.
On the other hand, as long as we're making quarter mile passes with fantasy engines, if we put a 10.35:1 final-drive gear (3.45 is stock) in our fantasy LT1, with slicks and other chassis mods, we'd be in the nines just as easily as the big block would, and thus save face . The mechanical advantage of such a nonsensical rear gear would allow our combination to pull just as hard as the big block, plus we'd get to do all that gear banging and such that real racers do, and finish in fourth gear, as God intends.
The only difficulty with such aggressive gearing would be that it would introduce really massive polar moments of inertia (flywheel effect), and that rather complex topic is best addressed through a document of its own, though I'll take an abbreviated poke at it in the next several paragraphs.
Suffice it to say that rotating objects tend to resist either acceleration or deceleration, and engine components are no exception. Gearing up (by either selecting first gear, or in fact tripling the final drive ratio, as we've done with the Vette) means that the engine and other rotating components have to speed up by a greater amount for every mph the vehicle gains, so more energy is expended in accelerating these items to gain a given amount of speed, and thus less energy is available to actually belt you in the back.
As an example of how flywheel effect dampens performance, my old '85 Vette would pull .50 Gs at peak torque in its 1.91 second gear (measured with a Vericom). With a 2.88 first gear, one would expect it to pull around .75 Gs (2.88 over 1.91 = 1.51, times .50 Gs = .75 Gs). It would actually pull a peak of .66 Gs in first gear. The difference can be attributed to a tad more tire slip (maybe sucking up .01 G at most) and the fact that first gear is marginally less efficient than second in most transmissions, thereby sucking up another .01 G (or less), but the main reason that first won't pull as hard as you'd expect (in *any* car) is that the engine uses more energy accelerating itself in first than in second (to gain the same amount of speed), so you get less energy at the drive wheels. This is why you adjust calculated shift points downward, since the actual torque available at the drive wheels is always reduced a bit from what you would calculate it to be, compared to the next higher gear. Flywheel effect goes up as the square of the gearing, which is one reason why the one-two shift point is affected the most.
In the example I used of the 900 hp LT1 using 10.35 gears, the car would drop into the nines for a quarter mile, but in so doing, the trap speed would climb to about 148 mph, because the car is essentially putting more average power to the track with the stiffer gearing. However, drag race nuts are snickering again, because any self-respecting car that can get to 148 mph in a quarter mile ought to be able to do this somewhere in the mid eight second bracket.
The reason this fantasy car doesn't get into the eights is that, in order to get it to effectively use its power, we had to gear it so stiffly that flywheel effect took a major toll from its relatively paltry 340 foot pounds of torque, and since flywheel effect is most pronounced in the lower gears, elapsed times suffer, while trap speeds are affected less.
You can see why drag racers think torque is what wins races. It isn't strictly true, but high rpm, low torque (as opposed to lower rpm, high torque) cars are at a disadvantage in a drag race as long as overall power to weight is similar, because they either only start getting effective somewhere down track (thus crippling elapsed times), or they suffer greater flywheel effect if you gear them aggressively enough to create high torque at the drive wheels (thus crippling elapsed times).
What's really needed in a drag race is high torque (for that massive belt in the back) *and* high horsepower (extending the torque curve), so you can take advantage of gearing.
Of course, looking for top speeds, it's a simpler story......
At The Bonneville Salt Flats
Looking at top speed, horsepower absolutely wins, in the sense that making more torque at high rpm means you can use a stiffer gear for any given car speed, and thus have more effective torque *at the drive wheels*. Remember, there isn't any flywheel effect at top speed because you're not accelerating.
Finally, operating at the power peak means you are doing the absolute best you can at any given car speed, measuring torque at the drive wheels. I know I said that acceleration follows the torque curve in any given gear, but if you factor in gearing vs car speed, the power peak is *it*. An example, yet again, of the LT1 Vette will illustrate this. If you take it up to its torque peak (3600 rpm) in a gear, it will generate some level of torque (340 foot pounds times whatever overall gearing) at the drive wheels, which is the best it will do in that gear (meaning, that's where it is pulling hardest in that gear).
However, if you re-gear the car so it is operating at the power peak (5000 rpm) *at the same car speed*, it will deliver more torque to the drive wheels, because you'll need to gear it up by nearly 39% (5000/3600), while engine torque has only dropped by a little over 7% (315/340). You'll net a 29% gain in drive wheel torque at the power peak vs the torque peak, at a given car speed. (This is another reason why you *must* be at least at the power peak (or higher in most cases) before you shift to the next gear.)
Any other rpm (other than the power peak) at a given car speed will net you a lower torque value at the drive wheels. This would be true of any car on the planet, so, theoretical "best" top speed will always occur when a given vehicle is operating at its power peak.
"Modernizing" The 18th Century
OK. For the final-final point (Really. I Promise.), what if we ditched that water wheel, and bolted an LT1 in its place? Now, no LT1 is going to be making over 2600 foot pounds of torque (except possibly for a single, glorious instant, running on nitromethane), but, assuming we needed 12 rpm for an input to the mill, we could run the LT1 at 5000 rpm (where it's making 315 foot pounds of torque), and gear it down to a 12 rpm output. Result? We'd have over *131,000* foot pounds of torque to play with. We could probably twist the whole flour mill around the input shaft, if we needed to .
Repeat after me. "It is better to make torque at high rpm than at low rpm, because you can take advantage of *gearing*." For any given level of torque, making it at a higher rpm means you increase horsepower - and now we all know just exactly what that means, don't we .
Could be bull but if you took the time to read its quite interesting.
WD
PS : You will have to suss out the formuals as I could get them to line up
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